ABC: A System for Sequential Synthesis and Verification
 
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rrr::AndNetwork Member List

This is the complete list of members for rrr::AndNetwork, including all inherited members.

AddAnd(int id0, int id1, bool c0, bool c1)rrr::AndNetworkinline
AddCallback(Callback const &callback)rrr::AndNetwork
AddFanin(int id, int fi, bool c)rrr::AndNetwork
AddPi()rrr::AndNetworkinline
AddPo(int id, bool c)rrr::AndNetworkinline
AndNetwork()rrr::AndNetwork
AndNetwork(AndNetwork const &x)rrr::AndNetwork
Clear(bool fClearCallbacks=true)rrr::AndNetwork
Extract(Container< Ts... > const &ids, std::vector< int > const &vInputs, std::vector< int > const &vOutputs)rrr::AndNetwork
FindFanin(int id, int fi) constrrr::AndNetworkinline
ForEachFanin(int id, Func const &func) constrrr::AndNetworkinline
ForEachFaninIdx(int id, Func const &func) constrrr::AndNetworkinline
ForEachFanout(int id, bool fPos, Func const &func) constrrr::AndNetworkinline
ForEachFanoutRidx(int id, bool fPos, Func const &func) constrrr::AndNetworkinline
ForEachInt(std::function< void(int)> const &func) constrrr::AndNetworkinline
ForEachIntReverse(std::function< void(int)> const &func) constrrr::AndNetworkinline
ForEachPi(std::function< void(int)> const &func) constrrr::AndNetworkinline
ForEachPiIdx(std::function< void(int, int)> const &func) constrrr::AndNetworkinline
ForEachPiInt(std::function< void(int)> const &func) constrrr::AndNetworkinline
ForEachPo(std::function< void(int)> const &func) constrrr::AndNetworkinline
ForEachPoDriver(Func const &func) constrrr::AndNetworkinline
ForEachTfi(int id, bool fPis, std::function< void(int)> const &func)rrr::AndNetworkinline
ForEachTfiEnd(int id, Container< Ts... > const &ends, std::function< void(int)> const &func)rrr::AndNetworkinline
ForEachTfisUpdate(Container< Ts... > const &ids, bool fPis, std::function< bool(int)> const &func)rrr::AndNetworkinline
ForEachTfiUpdate(int id, bool fPis, std::function< bool(int)> const &func)rrr::AndNetworkinline
ForEachTfo(int id, bool fPos, std::function< void(int)> const &func)rrr::AndNetworkinline
ForEachTfoReverse(int id, bool fPos, std::function< void(int)> const &func)rrr::AndNetworkinline
ForEachTfos(Container< Ts... > const &ids, bool fPos, std::function< void(int)> const &func)rrr::AndNetworkinline
ForEachTfosUpdate(Container< Ts... > const &ids, bool fPos, std::function< bool(int)> const &func)rrr::AndNetworkinline
ForEachTfoUpdate(int id, bool fPos, std::function< bool(int)> const &func)rrr::AndNetworkinline
GetCompl(int id, int idx) constrrr::AndNetworkinline
GetConst0() constrrr::AndNetworkinline
GetExtendedFanins(int id)rrr::AndNetworkinline
GetFanin(int id, int idx) constrrr::AndNetworkinline
GetInners(Container< Ts... > const &srcs, Container2< Ts2... > const &dsts)rrr::AndNetworkinline
GetIntIndex(int id) constrrr::AndNetworkinline
GetInts() constrrr::AndNetworkinline
GetNeighbors(int id, bool fPis, int nHops)rrr::AndNetworkinline
GetNodeType(int id) constrrr::AndNetworkinline
GetNumFanins(int id) constrrr::AndNetworkinline
GetNumFanouts(int id) constrrr::AndNetworkinline
GetNumInts() constrrr::AndNetworkinline
GetNumLevels() constrrr::AndNetwork
GetNumNodes() constrrr::AndNetworkinline
GetNumPis() constrrr::AndNetworkinline
GetNumPos() constrrr::AndNetworkinline
GetPi(int idx) constrrr::AndNetworkinline
GetPiIndex(int id) constrrr::AndNetworkinline
GetPis() constrrr::AndNetworkinline
GetPisInts() constrrr::AndNetworkinline
GetPo(int idx) constrrr::AndNetworkinline
GetPoIndex(int id) constrrr::AndNetworkinline
GetPos() constrrr::AndNetworkinline
Insert(AndNetwork *pNtk, std::vector< int > const &vInputs, std::vector< bool > const &vCompls, std::vector< int > const &vOutputs)rrr::AndNetwork
IsInt(int id) constrrr::AndNetworkinline
IsPi(int id) constrrr::AndNetworkinline
IsPo(int id) constrrr::AndNetworkinline
IsPoDriver(int id) constrrr::AndNetworkinline
IsReachable(Container< Ts... > const &srcs, Container2< Ts2... > const &dsts)rrr::AndNetworkinline
IsReconvergent(int id)rrr::AndNetworkinline
Load(int slot)rrr::AndNetwork
operator=(AndNetwork const &x)rrr::AndNetwork
PopBack()rrr::AndNetwork
Print() constrrr::AndNetwork
Propagate(int id=-1)rrr::AndNetwork
Read(Ntk *pFrom, Reader &reader, bool fNew=true)rrr::AndNetwork
RemoveBuffer(int id)rrr::AndNetwork
RemoveConst(int id)rrr::AndNetwork
RemoveFanin(int id, int idx)rrr::AndNetwork
RemoveUnused(int id, bool fRecursive=false, bool fSweeping=false)rrr::AndNetwork
Reserve(int nReserve)rrr::AndNetwork
Save(int slot=-1)rrr::AndNetwork
SortFanins(int id, Func const &cost)rrr::AndNetwork
Sweep(bool fPropagate=true)rrr::AndNetwork
TrivialCollapse(int id)rrr::AndNetwork
TrivialDecompose(int id)rrr::AndNetwork
UseComplementedEdges() constrrr::AndNetworkinline