ABC: A System for Sequential Synthesis and Verification
 
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extraUtilPrime.c
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1
20
21#include <stdio.h>
22#include <stdlib.h>
23#include <string.h>
24#include <assert.h>
25#include "misc/vec/vec.h"
26#include "misc/vec/vecHsh.h"
27#include "bool/kit/kit.h"
28#include "misc/extra/extra.h"
29
31
35
39
51void Abc_GenCountDump( Vec_Int_t * vPrimes, int nVars, char * pFileName )
52{
53 FILE * pFile;
54 int i, k, Prime;
55 pFile = fopen( pFileName, "wb" );
56 fprintf( pFile, "# %d prime numbers up to 2^%d generated by ABC on %s\n", Vec_IntSize(vPrimes), nVars, Extra_TimeStamp() );
57 fprintf( pFile, ".i %d\n", nVars );
58 fprintf( pFile, ".o %d\n", 1 );
59 fprintf( pFile, ".p %d\n", Vec_IntSize(vPrimes) );
60 Vec_IntForEachEntry( vPrimes, Prime, i )
61 for ( k = nVars-1; k >= 0; k-- )
62 fprintf( pFile, "%d%s", (Prime >> k)&1, k ? "" : " 1\n" );
63 fprintf( pFile, ".e\n\n" );
64 fclose( pFile );
65}
66
78void Abc_GenCountHits1( Vec_Bit_t * vMap, Vec_Int_t * vPrimes, int nVars )
79{
80 abctime clk = Abc_Clock();
81 int i, k, Prime, Count = 0;
82 Vec_IntForEachEntry( vPrimes, Prime, i )
83 {
84 for ( k = 0; k < nVars; k++ )
85 if ( !Vec_BitEntry(vMap, Prime ^ (1<<k)) )
86 {
87 //printf( "%3d : %2d %2d flipped bit %d\n", Count, Prime, Prime ^ (1<<k), k );
88 Count++;
89 }
90 }
91 printf( "Dist1 pairs = %d. ", Count/2 );
92 Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
93}
95{
96 int i, n, nBits = ( 1 << nVars );
97 Vec_Bit_t * vMap = Vec_BitStart( nBits );
98 Vec_Int_t * vPrimes = Vec_IntAlloc( 1000 );
99 Vec_BitWriteEntry(vMap, 0, 1);
100 Vec_BitWriteEntry(vMap, 1, 1);
101 for ( n = 2; n < nBits; n++ )
102 if ( !Vec_BitEntry(vMap, n) )
103 for ( i = 2*n; i < nBits; i += n )
104 Vec_BitWriteEntry(vMap, i, 1);
105 for ( n = 2; n < nBits; n++ )
106 if ( !Vec_BitEntry(vMap, n) )
107 Vec_IntPush( vPrimes, n );
108 printf( "Primes up to 2^%d = %d\n", nVars, Vec_IntSize(vPrimes) );
109 Abc_GenCountHits1( vMap, vPrimes, nVars );
110 Vec_BitFree( vMap );
111 return vPrimes;
112}
114{
115 // 54,400,028 primes up to 2^30 can be computed in 22 sec
116 int nVars = 18;
117 Vec_Int_t * vPrimes = Abc_GenPrimes( nVars );
118 Abc_GenCountDump( vPrimes, nVars, "primes18.pla" );
119 //Vec_IntPrint( vPrimes );
120 printf( "Primes up to 2^%d = %d\n", nVars, Vec_IntSize(vPrimes) );
121
122 Vec_IntFree( vPrimes );
123}
124
125
126
127
128#define ABC_PRIME_MASK 0xFF
129static unsigned s_256Primes[ABC_PRIME_MASK+1] =
130{
131 0x984b6ad9,0x18a6eed3,0x950353e2,0x6222f6eb,0xdfbedd47,0xef0f9023,0xac932a26,0x590eaf55,
132 0x97d0a034,0xdc36cd2e,0x22736b37,0xdc9066b0,0x2eb2f98b,0x5d9c7baf,0x85747c9e,0x8aca1055,
133 0x50d66b74,0x2f01ae9e,0xa1a80123,0x3e1ce2dc,0xebedbc57,0x4e68bc34,0x855ee0cf,0x17275120,
134 0x2ae7f2df,0xf71039eb,0x7c283eec,0x70cd1137,0x7cf651f3,0xa87bfa7a,0x14d87f02,0xe82e197d,
135 0x8d8a5ebe,0x1e6a15dc,0x197d49db,0x5bab9c89,0x4b55dea7,0x55dede49,0x9a6a8080,0xe5e51035,
136 0xe148d658,0x8a17eb3b,0xe22e4b38,0xe5be2a9a,0xbe938cbb,0x3b981069,0x7f9c0c8e,0xf756df10,
137 0x8fa783f7,0x252062ce,0x3dc46b4b,0xf70f6432,0x3f378276,0x44b137a1,0x2bf74b77,0x04892ed6,
138 0xfd318de1,0xd58c235e,0x94c6d25b,0x7aa5f218,0x35c9e921,0x5732fbbb,0x06026481,0xf584a44f,
139 0x946e1b5f,0x8463d5b2,0x4ebca7b2,0x54887b15,0x08d1e804,0x5b22067d,0x794580f6,0xb351ea43,
140 0xbce555b9,0x19ae2194,0xd32f1396,0x6fc1a7f1,0x1fd8a867,0x3a89fdb0,0xea49c61c,0x25f8a879,
141 0xde1e6437,0x7c74afca,0x8ba63e50,0xb1572074,0xe4655092,0xdb6f8b1c,0xc2955f3c,0x327f85ba,
142 0x60a17021,0x95bd261d,0xdea94f28,0x04528b65,0xbe0109cc,0x26dd5688,0x6ab2729d,0xc4f029ce,
143 0xacf7a0be,0x4c912f55,0x34c06e65,0x4fbb938e,0x1533fb5f,0x03da06bd,0x48262889,0xc2523d7d,
144 0x28a71d57,0x89f9713a,0xf574c551,0x7a99deb5,0x52834d91,0x5a6f4484,0xc67ba946,0x13ae698f,
145 0x3e390f34,0x34fc9593,0x894c7932,0x6cf414a3,0xdb7928ab,0x13a3b8a3,0x4b381c1d,0xa10b54cb,
146 0x55359d9d,0x35a3422a,0x58d1b551,0x0fd4de20,0x199eb3f4,0x167e09e2,0x3ee6a956,0x5371a7fa,
147 0xd424efda,0x74f521c5,0xcb899ff6,0x4a42e4f4,0x747917b6,0x4b08df0b,0x090c7a39,0x11e909e4,
148 0x258e2e32,0xd9fad92d,0x48fe5f69,0x0545cde6,0x55937b37,0x9b4ae4e4,0x1332b40e,0xc3792351,
149 0xaff982ef,0x4dba132a,0x38b81ef1,0x28e641bf,0x227208c1,0xec4bbe37,0xc4e1821c,0x512c9d09,
150 0xdaef1257,0xb63e7784,0x043e04d7,0x9c2cea47,0x45a0e59a,0x281315ca,0x849f0aac,0xa4071ed3,
151 0x0ef707b3,0xfe8dac02,0x12173864,0x471f6d46,0x24a53c0a,0x35ab9265,0xbbf77406,0xa2144e79,
152 0xb39a884a,0x0baf5b6d,0xcccee3dd,0x12c77584,0x2907325b,0xfd1adcd2,0xd16ee972,0x345ad6c1,
153 0x315ebe66,0xc7ad2b8d,0x99e82c8d,0xe52da8c8,0xba50f1d3,0x66689cd8,0x2e8e9138,0x43e15e74,
154 0xf1ced14d,0x188ec52a,0xe0ef3cbb,0xa958aedc,0x4107a1bc,0x5a9e7a3e,0x3bde939f,0xb5b28d5a,
155 0x596fe848,0xe85ad00c,0x0b6b3aae,0x44503086,0x25b5695c,0xc0c31dcd,0x5ee617f0,0x74d40c3a,
156 0xd2cb2b9f,0x1e19f5fa,0x81e24faf,0xa01ed68f,0xcee172fc,0x7fdf2e4d,0x002f4774,0x664f82dd,
157 0xc569c39a,0xa2d4dcbe,0xaadea306,0xa4c947bf,0xa413e4e3,0x81fb5486,0x8a404970,0x752c980c,
158 0x98d1d881,0x5c932c1e,0xeee65dfb,0x37592cdd,0x0fd4e65b,0xad1d383f,0x62a1452f,0x8872f68d,
159 0xb58c919b,0x345c8ee3,0xb583a6d6,0x43d72cb3,0x77aaa0aa,0xeb508242,0xf2db64f8,0x86294328,
160 0x82211731,0x1239a9d5,0x673ba5de,0xaf4af007,0x44203b19,0x2399d955,0xa175cd12,0x595928a7,
161 0x6918928b,0xde3126bb,0x6c99835c,0x63ba1fa2,0xdebbdff0,0x3d02e541,0xd6f7aac6,0xe80b4cd0,
162 0xd0fa29f1,0x804cac5e,0x2c226798,0x462f624c,0xad05b377,0x22924fcd,0xfbea205c,0x1b47586d
163};
164
165
166
167#define TAB_UNUSED 0xFFFF
168
169typedef struct Tab_Man_t_ Tab_Man_t;
170typedef struct Tab_Ent_t_ Tab_Ent_t;
171struct Tab_Man_t_
172{
173 int nVars;
175 int nLits;
177 int * pCubes; // pointers to cubes
178 word * pValues; // hash values
179 Tab_Ent_t * pTable; // hash table (lits -> cube + lit + lit)
180 int Degree; // degree of 2 larger than log2(nCubes)
181 int Mask; // table size (2^Degree)
182 int nEnts; // number of entries
183};
185{
186 int Table;
187 int Cube;
188 unsigned VarA : 16;
189 unsigned VarB : 16;
190 int Next;
191};
192
193static inline int * Tab_ManCube( Tab_Man_t * p, int i ) { assert(i >= 0 && i < p->nCubes); return p->pCubes + i * (p->nVars + 1); }
194static inline Tab_Ent_t * Tab_ManEnt( Tab_Man_t * p, int i ) { assert(i >= -1 && i < p->nTable); return i >= 0 ? p->pTable + i : NULL; }
195
196static inline int Tab_ManValue( Tab_Man_t * p, int a )
197{
198 assert( a >= 0 && a < 256 );
199 return s_256Primes[a];
200}
201static inline int Tab_ManFinal( Tab_Man_t * p, int a )
202{
203 return a & p->Mask;
204}
205static inline word Tab_ManHashValue( Tab_Man_t * p, int * pCube )
206{
207 word Value = 0; int i;
208 for ( i = 1; i <= pCube[0]; i++ )
209 Value += Tab_ManValue( p, pCube[i] );
210 return Value;
211}
212static inline word Tab_ManHashValueWithoutVar( Tab_Man_t * p, int * pCube, int iVar )
213{
214 word Value = 0; int i;
215 for ( i = 1; i <= pCube[0]; i++ )
216 if ( i != iVar )
217 Value += Tab_ManValue( p, pCube[i] );
218 return Value;
219}
220static inline unsigned Tab_ManHashValueCube( Tab_Man_t * p, int c, int iVar )
221{
222 if ( iVar == 0xFFFF )
223 return (unsigned)(p->pValues[c] % p->nTable);
224 return (unsigned)((p->pValues[c] - Tab_ManValue(p, Tab_ManCube(p, c)[iVar+1])) % p->nTable);
225}
226static inline void Tab_ManPrintCube( Tab_Man_t * p, int c, int Var )
227{
228 int i, * pCube = Tab_ManCube( p, c );
229 for ( i = 1; i <= pCube[0]; i++ )
230// if ( i == Var + 1 )
231// printf( "-" );
232// else
233 printf( "%d", !Abc_LitIsCompl(pCube[i]) );
234}
235static inline void Tab_ManHashAdd( Tab_Man_t * p, int Value, int Cube, int VarA, int VarB )
236{
237 Tab_Ent_t * pCell = p->pTable + p->nEnts;
238 Tab_Ent_t * pBin = p->pTable + Value;
239/*
240 printf( "Adding cube " );
241 Tab_ManPrintCube( p, Cube, VarA );
242 printf( " with var %d and value %d\n", VarA, Value );
243*/
244 if ( pBin->Table >= 0 )
245 pCell->Next = pBin->Table;
246 pBin->Table = p->nEnts++;
247 pCell->Cube = Cube;
248 pCell->VarA = VarA;
249 pCell->VarB = VarB;
250}
251static inline void Tab_ManPrintEntry( Tab_Man_t * p, int e )
252{
253 printf( "Entry %10d : ", e );
254 printf( "Cube %6d ", p->pTable[e].Cube );
255 printf( "Value %12u ", Tab_ManHashValueCube(p, p->pTable[e].Cube, p->pTable[e].VarA) % p->nTable );
256 Tab_ManPrintCube( p, p->pTable[e].Cube, p->pTable[e].VarA );
257 printf( " " );
258 if ( p->pTable[e].VarA != 0xFFFF )
259 printf( "%2d ", p->pTable[e].VarA );
260 else
261 printf( " " );
262 if ( p->pTable[e].VarB != 0xFFFF )
263 printf( "%2d ", p->pTable[e].VarB );
264 else
265 printf( " " );
266 printf( "\n" );
267}
268static inline void Tab_ManHashCollectBin( Tab_Man_t * p, int Bin, Vec_Int_t * vBin )
269{
270 Tab_Ent_t * pEnt = p->pTable + Bin;
271 Vec_IntClear( vBin );
272 for ( pEnt = Tab_ManEnt(p, pEnt->Table); pEnt; pEnt = Tab_ManEnt(p, pEnt->Next) )
273 {
274 Vec_IntPush( vBin, pEnt - p->pTable );
275 //Tab_ManPrintEntry( p, pEnt - p->pTable );
276 }
277 //printf( "\n" );
278}
279
280#define Tab_ManForEachCube( p, pCube, c ) \
281 for ( c = 0; c < p->nCubes && (pCube = Tab_ManCube(p, c)); c++ ) \
282 if ( pCube[0] == -1 ) {} else
283
284#define Tab_ManForEachCubeReverse( p, pCube, c ) \
285 for ( c = p->nCubes - 1; c >= 0 && (pCube = Tab_ManCube(p, c)); c-- ) \
286 if ( pCube[0] == -1 ) {} else
287
288
300Tab_Man_t * Tab_ManAlloc( int nVars, int nCubes )
301{
303 p->nVars = nVars;
304 p->nCubes = nCubes;
305 p->Degree = Abc_Base2Log((p->nVars + 1) * p->nCubes + 1) + 3;
306 p->Mask = (1 << p->Degree) - 1;
307 //p->nEnts = 1;
308 p->pCubes = ABC_CALLOC( int, p->nCubes * (p->nVars + 1) );
309 p->pValues = ABC_CALLOC( word, p->nCubes );
310// p->pTable = ABC_CALLOC( Tab_Ent_t, (p->Mask + 1) );
311 printf( "Allocated %.2f MB for cube structure.\n", 4.0 * p->nCubes * (p->nVars + 2) / (1 << 20) );
312 return p;
313}
315{
316 ABC_FREE( p->pCubes );
317 ABC_FREE( p->pValues );
318 ABC_FREE( p->pTable );
319 ABC_FREE( p );
320}
322{
323 int * pCube, Cube, c, v;
324 p->nLits = 0;
325 Tab_ManForEachCube( p, pCube, c )
326 {
327 Cube = Vec_IntEntry( vCubes, c );
328 pCube[0] = p->nVars;
329 for ( v = 0; v < p->nVars; v++ )
330 pCube[v+1] = Abc_Var2Lit( v, !((Cube >> v) & 1) );
331 p->pValues[c] = Tab_ManHashValue( p, pCube );
332 p->nLits += pCube[0];
333 }
334}
335
336
348int Tab_ManCubeFree( int * pCube1, int * pCube2, Vec_Int_t * vCubeFree )
349{
350 int * pBeg1 = pCube1 + 1; // skip variable ID
351 int * pBeg2 = pCube2 + 1; // skip variable ID
352 int * pEnd1 = pBeg1 + pCube1[0];
353 int * pEnd2 = pBeg2 + pCube2[0];
354 int Counter = 0, fAttr0 = 0, fAttr1 = 1;
355 Vec_IntClear( vCubeFree );
356 while ( pBeg1 < pEnd1 && pBeg2 < pEnd2 )
357 {
358 if ( *pBeg1 == *pBeg2 )
359 pBeg1++, pBeg2++, Counter++;
360 else if ( *pBeg1 < *pBeg2 )
361 Vec_IntPush( vCubeFree, Abc_Var2Lit(*pBeg1++, fAttr0) );
362 else
363 {
364 if ( Vec_IntSize(vCubeFree) == 0 )
365 fAttr0 = 1, fAttr1 = 0;
366 Vec_IntPush( vCubeFree, Abc_Var2Lit(*pBeg2++, fAttr1) );
367 }
368 }
369 while ( pBeg1 < pEnd1 )
370 Vec_IntPush( vCubeFree, Abc_Var2Lit(*pBeg1++, fAttr0) );
371 while ( pBeg2 < pEnd2 )
372 Vec_IntPush( vCubeFree, Abc_Var2Lit(*pBeg2++, fAttr1) );
373 if ( Vec_IntSize(vCubeFree) == 0 )
374 printf( "The SOP has duplicated cubes.\n" );
375 else if ( Vec_IntSize(vCubeFree) == 1 )
376 printf( "The SOP has contained cubes.\n" );
377// else if ( Vec_IntSize(vCubeFree) == 2 && Abc_Lit2Var(Abc_Lit2Var(Vec_IntEntry(vCubeFree, 0))) == Abc_Lit2Var(Abc_Lit2Var(Vec_IntEntry(vCubeFree, 1))) )
378// printf( "The SOP has distance-1 cubes or it is not a prime cover. Please make sure the result verifies.\n" );
379 assert( !Abc_LitIsCompl(Vec_IntEntry(vCubeFree, 0)) );
380 return Counter;
381}
382int Tab_ManCheckEqual2( int * pCube1, int * pCube2, int Var1, int Var2 )
383{
384 int i1, i2;
385 for ( i1 = i2 = 1; ; i1++, i2++ )
386 {
387 if ( i1 == Var1 ) i1++;
388 if ( i2 == Var2 ) i2++;
389 if ( i1 > pCube1[0] || i2 > pCube2[0] )
390 return 0;
391 if ( pCube1[i1] != pCube2[i2] )
392 return 0;
393 if ( i1 == pCube1[0] && i2 == pCube2[0] )
394 return 1;
395 }
396}
397int Tab_ManCheckEqual( int * pCube1, int * pCube2, int Var1, int Var2 )
398{
399 int Cube1[32], Cube2[32];
400 int i, k, nVars1, nVars2;
401 assert( pCube1[0] <= 32 );
402 assert( pCube2[0] <= 32 );
403 for ( i = 1, k = 0; i <= pCube1[0]; i++ )
404 if ( i != Var1 )
405 Cube1[k++] = pCube1[i];
406 nVars1 = k;
407 for ( i = 1, k = 0; i <= pCube2[0]; i++ )
408 if ( i != Var2 )
409 Cube2[k++] = pCube2[i];
410 nVars2 = k;
411 if ( nVars1 != nVars2 )
412 return 0;
413 for ( i = 0; i < nVars1; i++ )
414 if ( Cube1[i] != Cube2[i] )
415 return 0;
416 return 1;
417}
418
430int Tab_ManCountItems( Tab_Man_t * p, int Dist2, Vec_Int_t ** pvStarts )
431{
432 Vec_Int_t * vStarts = Vec_IntAlloc( p->nCubes );
433 int * pCube, c, Count = 0;
434 Tab_ManForEachCube( p, pCube, c )
435 {
436 Vec_IntPush( vStarts, Count );
437 Count += 1 + pCube[0];
438 if ( Dist2 )
439 Count += pCube[0] * pCube[0] / 2;
440 }
441 assert( Vec_IntSize(vStarts) == p->nCubes );
442 if ( pvStarts )
443 *pvStarts = vStarts;
444 return Count;
445}
447{
448 Vec_Int_t * vStarts = NULL; // starting mark for each cube
449 int nItems = Tab_ManCountItems( p, Dist2, &vStarts ); // item count
450 int nBits = Abc_Base2Log( nItems ) + 6; // hash table size
451 Vec_Bit_t * vPres = Vec_BitStart( 1 << nBits ); // hash table
452 Vec_Bit_t * vMarks = Vec_BitStart( nItems ); // collisions
453 Vec_Int_t * vUseful = Vec_IntAlloc( 1000 ); // useful pairs
454 Vec_Int_t * vBin = Vec_IntAlloc( 100 );
455 Vec_Int_t * vCubeFree = Vec_IntAlloc( 100 );
456 word Value; unsigned Mask = (1 << nBits) - 1;
457 int * pCube, c, a, b, nMarks = 0, nUseful, Entry1, Entry2;
458 // iterate forward
459 Tab_ManForEachCube( p, pCube, c )
460 {
461 // cube
462 if ( Vec_BitAddEntry(vPres, (int)p->pValues[c] & Mask) )
463 Vec_BitWriteEntry( vMarks, nMarks, 1 );
464 nMarks++;
465 // dist1
466 for ( a = 1; a <= pCube[0]; a++, nMarks++ )
467 if ( Vec_BitAddEntry(vPres, (int)(p->pValues[c] - Tab_ManValue(p, pCube[a])) & Mask) )
468 Vec_BitWriteEntry( vMarks, nMarks, 1 );
469 // dist2
470 if ( Dist2 )
471 for ( a = 1; a <= pCube[0]; a++ )
472 {
473 Value = p->pValues[c] - Tab_ManValue(p, pCube[a]);
474 for ( b = a + 1; b <= pCube[0]; b++, nMarks++ )
475 if ( Vec_BitAddEntry(vPres, (int)(Value - Tab_ManValue(p, pCube[b])) & Mask) )
476 Vec_BitWriteEntry( vMarks, nMarks, 1 );
477 }
478 }
479 assert( nMarks == nItems );
480 Vec_BitReset( vPres );
481 // iterate backward
482 nMarks--;
483 Tab_ManForEachCubeReverse( p, pCube, c )
484 {
485 Value = p->pValues[c];
486 // dist2
487 if ( Dist2 )
488 for ( a = pCube[0]; a >= 1; a-- )
489 {
490 Value = p->pValues[c] - Tab_ManValue(p, pCube[a]);
491 for ( b = pCube[0]; b >= a + 1; b--, nMarks-- )
492 if ( Vec_BitAddEntry(vPres, (int)(Value - Tab_ManValue(p, pCube[b])) & Mask) )
493 Vec_BitWriteEntry( vMarks, nMarks, 1 );
494 }
495 // dist1
496 for ( a = pCube[0]; a >= 1; a--, nMarks-- )
497 if ( Vec_BitAddEntry(vPres, (int)(p->pValues[c] - Tab_ManValue(p, pCube[a])) & Mask) )
498 Vec_BitWriteEntry( vMarks, nMarks, 1 );
499 // cube
500 if ( Vec_BitAddEntry(vPres, (int)p->pValues[c] & Mask) )
501 Vec_BitWriteEntry( vMarks, nMarks, 1 );
502 nMarks--;
503 }
504 nMarks++;
505 assert( nMarks == 0 );
506 Vec_BitFree( vPres );
507 // count useful
508 nUseful = Vec_BitCount( vMarks );
509printf( "Items = %d. Bits = %d. Useful = %d. \n", nItems, nBits, nUseful );
510
511 // add to the hash table
512 p->nTable = Abc_PrimeCudd(nUseful);
513 p->pTable = ABC_FALLOC( Tab_Ent_t, p->nTable );
514printf( "Table %d\n", p->nTable );
515 Tab_ManForEachCube( p, pCube, c )
516 {
517 // cube
518 if ( Vec_BitEntry(vMarks, nMarks++) )
519 Tab_ManHashAdd( p, (int)(p->pValues[c] % p->nTable), c, TAB_UNUSED, TAB_UNUSED );
520 // dist1
521 for ( a = 1; a <= pCube[0]; a++, nMarks++ )
522 if ( Vec_BitEntry(vMarks, nMarks) )
523 Tab_ManHashAdd( p, (int)((p->pValues[c] - Tab_ManValue(p, pCube[a])) % p->nTable), c, a-1, TAB_UNUSED );
524 // dist2
525 if ( Dist2 )
526 for ( a = 1; a <= pCube[0]; a++ )
527 {
528 Value = p->pValues[c] - Tab_ManValue(p, pCube[a]);
529 for ( b = a + 1; b <= pCube[0]; b++, nMarks++ )
530 if ( Vec_BitEntry(vMarks, nMarks) )
531 Tab_ManHashAdd( p, (int)((Value - Tab_ManValue(p, pCube[b])) % p->nTable), c, a-1, b-1 );
532 }
533 }
534 assert( nMarks == nItems );
535 // collect entries
536 for ( c = 0; c < p->nTable; c++ )
537 {
538 Tab_ManHashCollectBin( p, c, vBin );
539 //printf( "%d ", Vec_IntSize(vBin) );
540 //if ( c > 100 )
541 // break;
542 Vec_IntForEachEntry( vBin, Entry1, a )
543 Vec_IntForEachEntryStart( vBin, Entry2, b, a + 1 )
544 {
545 Tab_Ent_t * pEntA = Tab_ManEnt( p, Entry1 );
546 Tab_Ent_t * pEntB = Tab_ManEnt( p, Entry2 );
547 int * pCubeA = Tab_ManCube( p, pEntA->Cube );
548 int * pCubeB = Tab_ManCube( p, pEntB->Cube );
549// int Base = Tab_ManCubeFree( pCubeA, pCubeB, vCubeFree );
550// if ( Vec_IntSize(vCubeFree) == 2 )
551 if ( Tab_ManCheckEqual(pCubeA, pCubeB, pEntA->VarA+1, pEntB->VarA+1) )
552 {
553 Vec_IntPushTwo( vUseful, pEntA->Cube, pEntB->Cube );
554 }
555 }
556
557 }
558 //printf( "\n" );
559
560 ABC_FREE( p->pTable );
561 Vec_IntFree( vCubeFree );
562 Vec_IntFree( vBin );
563 Vec_BitFree( vMarks );
564 return vUseful;
565}
566
579{
580 int nVars = 20;// no more than 13
581 abctime clk = Abc_Clock();
582 Vec_Int_t * vPairs;
583 Vec_Int_t * vPrimes = Abc_GenPrimes( nVars );
584 Tab_Man_t * p = Tab_ManAlloc( nVars, Vec_IntSize(vPrimes) );
585 Tab_ManStart( p, vPrimes );
586 printf( "Created %d cubes dependent on %d variables.\n", p->nCubes, p->nVars );
587 vPairs = Tab_ManCollectDist1( p, 0 );
588 printf( "Collected %d pairs.\n", Vec_IntSize(vPairs)/2 );
589 Vec_IntFree( vPairs );
590 Tab_ManFree( p );
591 Vec_IntFree( vPrimes );
592 Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
593}
594
595
599
600
602
ABC_INT64_T abctime
Definition abc_global.h:332
#define ABC_FALLOC(type, num)
Definition abc_global.h:266
#define ABC_CALLOC(type, num)
Definition abc_global.h:265
#define ABC_FREE(obj)
Definition abc_global.h:267
#define ABC_NAMESPACE_IMPL_START
#define ABC_NAMESPACE_IMPL_END
typedefABC_NAMESPACE_IMPL_START struct Vec_Int_t_ Vec_Int_t
DECLARATIONS ///.
Definition bblif.c:37
Cube * p
Definition exorList.c:222
int Var
Definition exorList.c:228
struct cube Cube
void Tab_ManStart(Tab_Man_t *p, Vec_Int_t *vCubes)
Vec_Int_t * Abc_GenPrimes(int nVars)
struct Tab_Ent_t_ Tab_Ent_t
int Tab_ManCountItems(Tab_Man_t *p, int Dist2, Vec_Int_t **pvStarts)
#define TAB_UNUSED
void Tab_ManFree(Tab_Man_t *p)
void Tab_DecomposeTest()
int Tab_ManCubeFree(int *pCube1, int *pCube2, Vec_Int_t *vCubeFree)
#define Tab_ManForEachCubeReverse(p, pCube, c)
Tab_Man_t * Tab_ManAlloc(int nVars, int nCubes)
Vec_Int_t * Tab_ManCollectDist1(Tab_Man_t *p, int Dist2)
#define ABC_PRIME_MASK
#define Tab_ManForEachCube(p, pCube, c)
void Abc_GenCountHits1(Vec_Bit_t *vMap, Vec_Int_t *vPrimes, int nVars)
int Tab_ManCheckEqual(int *pCube1, int *pCube2, int Var1, int Var2)
int Tab_ManCheckEqual2(int *pCube1, int *pCube2, int Var1, int Var2)
void Abc_GenPrimesTest()
ABC_NAMESPACE_IMPL_START void Abc_GenCountDump(Vec_Int_t *vPrimes, int nVars, char *pFileName)
DECLARATIONS ///.
char * Extra_TimeStamp()
unsigned __int64 word
DECLARATIONS ///.
Definition kitPerm.c:36
struct Tab_Man_t_ Tab_Man_t
Definition plaHash.c:80
unsigned VarB
unsigned VarA
Tab_Ent_t * pTable
#define assert(ex)
Definition util_old.h:213
typedefABC_NAMESPACE_HEADER_START struct Vec_Bit_t_ Vec_Bit_t
INCLUDES ///.
Definition vecBit.h:42
#define Vec_IntForEachEntry(vVec, Entry, i)
MACRO DEFINITIONS ///.
Definition vecInt.h:54
#define Vec_IntForEachEntryStart(vVec, Entry, i, Start)
Definition vecInt.h:56
@ Var1
Definition xsatSolver.h:56