#include "reo.h"
Go to the source code of this file.
Functions | |
| reo_unit * | reoUnitsGetNextUnit (reo_man *p) |
| FUNCTION DEFINITIONS ///. | |
| void | reoUnitsRecycleUnit (reo_man *p, reo_unit *pUnit) |
| void | reoUnitsRecycleUnitList (reo_man *p, reo_plane *pPlane) |
| void | reoUnitsStopDispenser (reo_man *p) |
| void | reoUnitsAddUnitToPlane (reo_plane *pPlane, reo_unit *pUnit) |
Function*************************************************************
Synopsis [Adds one unit to the list of units which constitutes the plane.]
Description []
SideEffects []
SeeAlso []
Definition at line 135 of file reoUnits.c.

FUNCTION DEFINITIONS ///.
Function*************************************************************
Synopsis [Extract the next unit from the free unit list.]
Description []
SideEffects []
SeeAlso []
Definition at line 45 of file reoUnits.c.

Function*************************************************************
Synopsis [Returns the unit to the free unit list.]
Description []
SideEffects []
SeeAlso []
Definition at line 69 of file reoUnits.c.

Function*************************************************************
Synopsis [Returns the list of units to the free unit list.]
Description []
SideEffects []
SeeAlso []
Definition at line 87 of file reoUnits.c.


| void reoUnitsStopDispenser | ( | reo_man * | p | ) |
Function*************************************************************
Synopsis [Stops the unit dispenser.]
Description []
SideEffects []
SeeAlso []
Definition at line 115 of file reoUnits.c.
