ABC: A System for Sequential Synthesis and Verification
 
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sswSim.c
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1
20
21#include "sswInt.h"
22
24
25
29
30// simulation manager
32{
33 Aig_Man_t * pAig; // the original AIG manager
34 int nPref; // the number of timeframes in the prefix
35 int nFrames; // the number of timeframes
36 int nWordsFrame; // the number of words in each timeframe
37 int nWordsTotal; // the total number of words at a node
38 int nWordsPref; // the number of word in the prefix
39 int fNonConstOut; // have seen a non-const-0 output during simulation
40 int nSimRounds; // statistics
41 abctime timeSim; // statistics
42 unsigned pData[0]; // simulation data for the nodes
43};
44
45static inline unsigned * Ssw_ObjSim( Ssw_Sml_t * p, int Id ) { return p->pData + p->nWordsTotal * Id; }
46static inline unsigned Ssw_ObjRandomSim() { return Aig_ManRandom(0); }
47
51
64{
65 static int s_SPrimes[128] = {
66 1009, 1049, 1093, 1151, 1201, 1249, 1297, 1361, 1427, 1459,
67 1499, 1559, 1607, 1657, 1709, 1759, 1823, 1877, 1933, 1997,
68 2039, 2089, 2141, 2213, 2269, 2311, 2371, 2411, 2467, 2543,
69 2609, 2663, 2699, 2741, 2797, 2851, 2909, 2969, 3037, 3089,
70 3169, 3221, 3299, 3331, 3389, 3461, 3517, 3557, 3613, 3671,
71 3719, 3779, 3847, 3907, 3943, 4013, 4073, 4129, 4201, 4243,
72 4289, 4363, 4441, 4493, 4549, 4621, 4663, 4729, 4793, 4871,
73 4933, 4973, 5021, 5087, 5153, 5227, 5281, 5351, 5417, 5471,
74 5519, 5573, 5651, 5693, 5749, 5821, 5861, 5923, 6011, 6073,
75 6131, 6199, 6257, 6301, 6353, 6397, 6481, 6563, 6619, 6689,
76 6737, 6803, 6863, 6917, 6977, 7027, 7109, 7187, 7237, 7309,
77 7393, 7477, 7523, 7561, 7607, 7681, 7727, 7817, 7877, 7933,
78 8011, 8039, 8059, 8081, 8093, 8111, 8123, 8147
79 };
80 unsigned * pSims;
81 unsigned uHash;
82 int i;
83// assert( p->nWordsTotal <= 128 );
84 uHash = 0;
85 pSims = Ssw_ObjSim(p, pObj->Id);
86 for ( i = p->nWordsPref; i < p->nWordsTotal; i++ )
87 uHash ^= pSims[i] * s_SPrimes[i & 0x7F];
88 return uHash;
89}
90
103{
104 unsigned * pSims;
105 int i;
106 pSims = Ssw_ObjSim(p, pObj->Id);
107 for ( i = p->nWordsPref; i < p->nWordsTotal; i++ )
108 if ( pSims[i] )
109 return 0;
110 return 1;
111}
112
125{
126 unsigned * pSims0, * pSims1;
127 int i;
128 pSims0 = Ssw_ObjSim(p, pObj0->Id);
129 pSims1 = Ssw_ObjSim(p, pObj1->Id);
130 for ( i = p->nWordsPref; i < p->nWordsTotal; i++ )
131 if ( pSims0[i] != pSims1[i] )
132 return 0;
133 return 1;
134}
135
147int Ssw_SmlObjIsConstBit( void * p, Aig_Obj_t * pObj )
148{
149 return pObj->fPhase == pObj->fMarkB;
150}
151
163int Ssw_SmlObjsAreEqualBit( void * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 )
164{
165 return (pObj0->fPhase == pObj1->fPhase) == (pObj0->fMarkB == pObj1->fMarkB);
166}
167
168
180int Ssw_SmlNodeNotEquWeight( Ssw_Sml_t * p, int Left, int Right )
181{
182 unsigned * pSimL, * pSimR;
183 int k, Counter = 0;
184 pSimL = Ssw_ObjSim( p, Left );
185 pSimR = Ssw_ObjSim( p, Right );
186 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
187 Counter += Aig_WordCountOnes( pSimL[k] ^ pSimR[k] );
188 return Counter;
189}
190
203{
204 unsigned * pSimLi, * pSimLo, * pSimCand;
205 int k;
206 assert( pObjLo->fPhase == 0 );
207 // pObjLi->fPhase may be 1, but the LI simulation data is not complemented!
208 pSimCand = Ssw_ObjSim( p, Aig_Regular(pCand)->Id );
209 pSimLi = Ssw_ObjSim( p, pObjLi->Id );
210 pSimLo = Ssw_ObjSim( p, pObjLo->Id );
211 if ( Aig_Regular(pCand)->fPhase ^ Aig_IsComplement(pCand) )
212 {
213 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
214 if ( ~pSimCand[k] & (pSimLi[k] ^ pSimLo[k]) )
215 return 0;
216 }
217 else
218 {
219 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
220 if ( pSimCand[k] & (pSimLi[k] ^ pSimLo[k]) )
221 return 0;
222 }
223 return 1;
224}
225
238{
239 unsigned * pSimLi, * pSimLo, * pSimCand;
240 int k, Counter = 0;
241 assert( pObjLo->fPhase == 0 );
242 // pObjLi->fPhase may be 1, but the LI simulation data is not complemented!
243 pSimCand = Ssw_ObjSim( p, Aig_Regular(pCand)->Id );
244 pSimLi = Ssw_ObjSim( p, pObjLi->Id );
245 pSimLo = Ssw_ObjSim( p, pObjLo->Id );
246 if ( Aig_Regular(pCand)->fPhase ^ Aig_IsComplement(pCand) )
247 {
248 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
249 Counter += Aig_WordCountOnes(~pSimCand[k] & ~(pSimLi[k] ^ pSimLo[k]));
250 }
251 else
252 {
253 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
254 Counter += Aig_WordCountOnes(pSimCand[k] & ~(pSimLi[k] ^ pSimLo[k]));
255 }
256 return Counter;
257}
258
270int Ssw_SmlCountEqual( Ssw_Sml_t * p, Aig_Obj_t * pObjLi, Aig_Obj_t * pObjLo )
271{
272 unsigned * pSimLi, * pSimLo;
273 int k, Counter = 0;
274 assert( pObjLo->fPhase == 0 );
275 // pObjLi->fPhase may be 1, but the LI simulation data is not complemented!
276 pSimLi = Ssw_ObjSim( p, pObjLi->Id );
277 pSimLo = Ssw_ObjSim( p, pObjLo->Id );
278 for ( k = p->nWordsPref; k < p->nWordsTotal; k++ )
279 Counter += Aig_WordCountOnes( ~(pSimLi[k] ^ pSimLo[k]) );
280 return Counter;
281}
282
295{
296 unsigned * pSims;
297 int i;
298 pSims = Ssw_ObjSim(p, pObj->Id);
299 for ( i = p->nWordsPref; i < p->nWordsTotal; i++ )
300 if ( pSims[i] )
301 return 0;
302 return 1;
303}
304
317{
318 unsigned * pSims = Ssw_ObjSim(p, pObj->Id);
319 return pSims[f] == 0;
320}
321
334{
335 unsigned * pSims;
336 int i, Counter = 0;
337 pSims = Ssw_ObjSim(p, Aig_Regular(pObj)->Id);
338 if ( Aig_Regular(pObj)->fPhase ^ Aig_IsComplement(pObj) )
339 {
340 for ( i = 0; i < p->nWordsTotal; i++ )
341 Counter += Aig_WordCountOnes( ~pSims[i] );
342 }
343 else
344 {
345 for ( i = 0; i < p->nWordsTotal; i++ )
346 Counter += Aig_WordCountOnes( pSims[i] );
347 }
348 return Counter;
349}
350
363{
364 Aig_Obj_t * pObj;
365 unsigned * pSims, uWord;
366 int i, k, Counter = 0;
367 if ( Vec_PtrSize(vObjs) == 0 )
368 return 0;
369 for ( i = 0; i < p->nWordsTotal; i++ )
370 {
371 uWord = 0;
372 Vec_PtrForEachEntry( Aig_Obj_t *, vObjs, pObj, k )
373 {
374 pSims = Ssw_ObjSim(p, Aig_Regular(pObj)->Id);
375 if ( Aig_Regular(pObj)->fPhase ^ Aig_IsComplement(pObj) )
376 uWord |= ~pSims[i];
377 else
378 uWord |= pSims[i];
379 }
380 Counter += Aig_WordCountOnes( uWord );
381 }
382 return Counter;
383}
384
385
386
398void Ssw_SmlSavePattern0( Ssw_Man_t * p, int fInit )
399{
400 memset( p->pPatWords, 0, sizeof(unsigned) * p->nPatWords );
401}
402
414void Ssw_SmlSavePattern1( Ssw_Man_t * p, int fInit )
415{
416 Aig_Obj_t * pObj;
417 int i, k, nTruePis;
418 memset( p->pPatWords, 0xff, sizeof(unsigned) * p->nPatWords );
419 if ( !fInit )
420 return;
421 // clear the state bits to correspond to all-0 initial state
422 nTruePis = Saig_ManPiNum(p->pAig);
423 k = 0;
424 Saig_ManForEachLo( p->pAig, pObj, i )
425 Abc_InfoXorBit( p->pPatWords, nTruePis * p->nFrames + k++ );
426}
427
428
441{
442 Aig_Obj_t * pFanin, * pObjPi;
443 unsigned * pSims;
444 int i, k, BestPat, * pModel;
445 // find the word of the pattern
446 pFanin = Aig_ObjFanin0(pObjPo);
447 pSims = Ssw_ObjSim(p, pFanin->Id);
448 for ( i = 0; i < p->nWordsTotal; i++ )
449 if ( pSims[i] )
450 break;
451 assert( i < p->nWordsTotal );
452 // find the bit of the pattern
453 for ( k = 0; k < 32; k++ )
454 if ( pSims[i] & (1 << k) )
455 break;
456 assert( k < 32 );
457 // determine the best pattern
458 BestPat = i * 32 + k;
459 // fill in the counter-example data
460 pModel = ABC_ALLOC( int, Aig_ManCiNum(p->pAig)+1 );
461 Aig_ManForEachCi( p->pAig, pObjPi, i )
462 {
463 pModel[i] = Abc_InfoHasBit(Ssw_ObjSim(p, pObjPi->Id), BestPat);
464// Abc_Print( 1, "%d", pModel[i] );
465 }
466 pModel[Aig_ManCiNum(p->pAig)] = pObjPo->Id;
467// Abc_Print( 1, "\n" );
468 return pModel;
469}
470
483{
484 Aig_Obj_t * pObj;
485 int i;
486 // make sure the reference simulation pattern does not detect the bug
487 pObj = Aig_ManCo( p->pAig, 0 );
488 assert( Aig_ObjFanin0(pObj)->fPhase == (unsigned)Aig_ObjFaninC0(pObj) );
489 Aig_ManForEachCo( p->pAig, pObj, i )
490 {
491 if ( !Ssw_SmlObjIsConstWord( p, Aig_ObjFanin0(pObj) ) )
492 {
493 // create the counter-example from this pattern
494 return Ssw_SmlCheckOutputSavePattern( p, pObj );
495 }
496 }
497 return NULL;
498}
499
500
501
514{
515 unsigned * pSims;
516 int i, f;
517 assert( Aig_ObjIsCi(pObj) );
518 pSims = Ssw_ObjSim( p, pObj->Id );
519 for ( i = 0; i < p->nWordsTotal; i++ )
520 pSims[i] = Ssw_ObjRandomSim();
521 // set the first bit 0 in each frame
522 assert( p->nWordsFrame * p->nFrames == p->nWordsTotal );
523 for ( f = 0; f < p->nFrames; f++ )
524 pSims[p->nWordsFrame*f] <<= 1;
525}
526
538void Ssw_SmlAssignRandomFrame( Ssw_Sml_t * p, Aig_Obj_t * pObj, int iFrame )
539{
540 unsigned * pSims;
541 int i;
542 assert( iFrame < p->nFrames );
543 assert( Aig_ObjIsCi(pObj) );
544 pSims = Ssw_ObjSim( p, pObj->Id ) + p->nWordsFrame * iFrame;
545 for ( i = 0; i < p->nWordsFrame; i++ )
546 pSims[i] = Ssw_ObjRandomSim();
547}
548
560void Ssw_SmlObjAssignConst( Ssw_Sml_t * p, Aig_Obj_t * pObj, int fConst1, int iFrame )
561{
562 unsigned * pSims;
563 int i;
564 assert( iFrame < p->nFrames );
565 assert( Aig_ObjIsCi(pObj) );
566 pSims = Ssw_ObjSim( p, pObj->Id ) + p->nWordsFrame * iFrame;
567 for ( i = 0; i < p->nWordsFrame; i++ )
568 pSims[i] = fConst1? ~(unsigned)0 : 0;
569}
570
582void Ssw_SmlObjAssignConstWord( Ssw_Sml_t * p, Aig_Obj_t * pObj, int fConst1, int iFrame, int iWord )
583{
584 unsigned * pSims;
585 assert( iFrame < p->nFrames );
586 assert( iWord < p->nWordsFrame );
587 assert( Aig_ObjIsCi(pObj) );
588 pSims = Ssw_ObjSim( p, pObj->Id ) + p->nWordsFrame * iFrame;
589 pSims[iWord] = fConst1? ~(unsigned)0 : 0;
590}
591
603void Ssw_SmlObjSetWord( Ssw_Sml_t * p, Aig_Obj_t * pObj, unsigned Word, int iWord, int iFrame )
604{
605 unsigned * pSims;
606 assert( iFrame < p->nFrames );
607 assert( Aig_ObjIsCi(pObj) );
608 pSims = Ssw_ObjSim( p, pObj->Id ) + p->nWordsFrame * iFrame;
609 pSims[iWord] = Word;
610}
611
623void Ssw_SmlAssignDist1( Ssw_Sml_t * p, unsigned * pPat )
624{
625 Aig_Obj_t * pObj;
626 int f, i, k, Limit, nTruePis;
627 assert( p->nFrames > 0 );
628 if ( p->nFrames == 1 )
629 {
630 // copy the PI info
631 Aig_ManForEachCi( p->pAig, pObj, i )
632 Ssw_SmlObjAssignConst( p, pObj, Abc_InfoHasBit(pPat, i), 0 );
633 // flip one bit
634 Limit = Abc_MinInt( Aig_ManCiNum(p->pAig), p->nWordsTotal * 32 - 1 );
635 for ( i = 0; i < Limit; i++ )
636 Abc_InfoXorBit( Ssw_ObjSim( p, Aig_ManCi(p->pAig,i)->Id ), i+1 );
637 }
638 else
639 {
640 int fUseDist1 = 0;
641
642 // copy the PI info for each frame
643 nTruePis = Aig_ManCiNum(p->pAig) - Aig_ManRegNum(p->pAig);
644 for ( f = 0; f < p->nFrames; f++ )
645 Saig_ManForEachPi( p->pAig, pObj, i )
646 Ssw_SmlObjAssignConst( p, pObj, Abc_InfoHasBit(pPat, nTruePis * f + i), f );
647 // copy the latch info
648 k = 0;
649 Saig_ManForEachLo( p->pAig, pObj, i )
650 Ssw_SmlObjAssignConst( p, pObj, Abc_InfoHasBit(pPat, nTruePis * p->nFrames + k++), 0 );
651// assert( p->pFrames == NULL || nTruePis * p->nFrames + k == Aig_ManCiNum(p->pFrames) );
652
653 // flip one bit of the last frame
654 if ( fUseDist1 ) //&& p->nFrames == 2 )
655 {
656 Limit = Abc_MinInt( nTruePis, p->nWordsFrame * 32 - 1 );
657 for ( i = 0; i < Limit; i++ )
658 Abc_InfoXorBit( Ssw_ObjSim( p, Aig_ManCi(p->pAig, i)->Id ) + p->nWordsFrame*(p->nFrames-1), i+1 );
659 }
660 }
661}
662
674void Ssw_SmlAssignDist1Plus( Ssw_Sml_t * p, unsigned * pPat )
675{
676 Aig_Obj_t * pObj;
677 int f, i, Limit;
678 assert( p->nFrames > 0 );
679
680 // copy the pattern into the primary inputs
681 Aig_ManForEachCi( p->pAig, pObj, i )
682 Ssw_SmlObjAssignConst( p, pObj, Abc_InfoHasBit(pPat, i), 0 );
683
684 // set distance one PIs for the first frame
685 Limit = Abc_MinInt( Saig_ManPiNum(p->pAig), p->nWordsFrame * 32 - 1 );
686 for ( i = 0; i < Limit; i++ )
687 Abc_InfoXorBit( Ssw_ObjSim( p, Aig_ManCi(p->pAig, i)->Id ), i+1 );
688
689 // create random info for the remaining timeframes
690 for ( f = 1; f < p->nFrames; f++ )
691 Saig_ManForEachPi( p->pAig, pObj, i )
692 Ssw_SmlAssignRandomFrame( p, pObj, f );
693}
694
706void Ssw_SmlNodeSimulate( Ssw_Sml_t * p, Aig_Obj_t * pObj, int iFrame )
707{
708 unsigned * pSims, * pSims0, * pSims1;
709 int fCompl, fCompl0, fCompl1, i;
710 assert( iFrame < p->nFrames );
711 assert( !Aig_IsComplement(pObj) );
712 assert( Aig_ObjIsNode(pObj) );
713 assert( iFrame == 0 || p->nWordsFrame < p->nWordsTotal );
714 // get hold of the simulation information
715 pSims = Ssw_ObjSim(p, pObj->Id) + p->nWordsFrame * iFrame;
716 pSims0 = Ssw_ObjSim(p, Aig_ObjFanin0(pObj)->Id) + p->nWordsFrame * iFrame;
717 pSims1 = Ssw_ObjSim(p, Aig_ObjFanin1(pObj)->Id) + p->nWordsFrame * iFrame;
718 // get complemented attributes of the children using their random info
719 fCompl = pObj->fPhase;
720 fCompl0 = Aig_ObjPhaseReal(Aig_ObjChild0(pObj));
721 fCompl1 = Aig_ObjPhaseReal(Aig_ObjChild1(pObj));
722 // simulate
723 if ( fCompl0 && fCompl1 )
724 {
725 if ( fCompl )
726 for ( i = 0; i < p->nWordsFrame; i++ )
727 pSims[i] = (pSims0[i] | pSims1[i]);
728 else
729 for ( i = 0; i < p->nWordsFrame; i++ )
730 pSims[i] = ~(pSims0[i] | pSims1[i]);
731 }
732 else if ( fCompl0 && !fCompl1 )
733 {
734 if ( fCompl )
735 for ( i = 0; i < p->nWordsFrame; i++ )
736 pSims[i] = (pSims0[i] | ~pSims1[i]);
737 else
738 for ( i = 0; i < p->nWordsFrame; i++ )
739 pSims[i] = (~pSims0[i] & pSims1[i]);
740 }
741 else if ( !fCompl0 && fCompl1 )
742 {
743 if ( fCompl )
744 for ( i = 0; i < p->nWordsFrame; i++ )
745 pSims[i] = (~pSims0[i] | pSims1[i]);
746 else
747 for ( i = 0; i < p->nWordsFrame; i++ )
748 pSims[i] = (pSims0[i] & ~pSims1[i]);
749 }
750 else // if ( !fCompl0 && !fCompl1 )
751 {
752 if ( fCompl )
753 for ( i = 0; i < p->nWordsFrame; i++ )
754 pSims[i] = ~(pSims0[i] & pSims1[i]);
755 else
756 for ( i = 0; i < p->nWordsFrame; i++ )
757 pSims[i] = (pSims0[i] & pSims1[i]);
758 }
759}
760
772int Ssw_SmlNodesCompareInFrame( Ssw_Sml_t * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1, int iFrame0, int iFrame1 )
773{
774 unsigned * pSims0, * pSims1;
775 int i;
776 assert( iFrame0 < p->nFrames );
777 assert( iFrame1 < p->nFrames );
778 assert( !Aig_IsComplement(pObj0) );
779 assert( !Aig_IsComplement(pObj1) );
780 assert( iFrame0 == 0 || p->nWordsFrame < p->nWordsTotal );
781 assert( iFrame1 == 0 || p->nWordsFrame < p->nWordsTotal );
782 // get hold of the simulation information
783 pSims0 = Ssw_ObjSim(p, pObj0->Id) + p->nWordsFrame * iFrame0;
784 pSims1 = Ssw_ObjSim(p, pObj1->Id) + p->nWordsFrame * iFrame1;
785 // compare
786 for ( i = 0; i < p->nWordsFrame; i++ )
787 if ( pSims0[i] != pSims1[i] )
788 return 0;
789 return 1;
790}
791
803void Ssw_SmlNodeCopyFanin( Ssw_Sml_t * p, Aig_Obj_t * pObj, int iFrame )
804{
805 unsigned * pSims, * pSims0;
806 int fCompl, fCompl0, i;
807 assert( iFrame < p->nFrames );
808 assert( !Aig_IsComplement(pObj) );
809 assert( Aig_ObjIsCo(pObj) );
810 assert( iFrame == 0 || p->nWordsFrame < p->nWordsTotal );
811 // get hold of the simulation information
812 pSims = Ssw_ObjSim(p, pObj->Id) + p->nWordsFrame * iFrame;
813 pSims0 = Ssw_ObjSim(p, Aig_ObjFanin0(pObj)->Id) + p->nWordsFrame * iFrame;
814 // get complemented attributes of the children using their random info
815 fCompl = pObj->fPhase;
816 fCompl0 = Aig_ObjPhaseReal(Aig_ObjChild0(pObj));
817 // copy information as it is
818 if ( fCompl0 )
819 for ( i = 0; i < p->nWordsFrame; i++ )
820 pSims[i] = ~pSims0[i];
821 else
822 for ( i = 0; i < p->nWordsFrame; i++ )
823 pSims[i] = pSims0[i];
824}
825
837void Ssw_SmlNodeTransferNext( Ssw_Sml_t * p, Aig_Obj_t * pOut, Aig_Obj_t * pIn, int iFrame )
838{
839 unsigned * pSims0, * pSims1;
840 int i;
841 assert( iFrame < p->nFrames );
842 assert( !Aig_IsComplement(pOut) );
843 assert( !Aig_IsComplement(pIn) );
844 assert( Aig_ObjIsCo(pOut) );
845 assert( Aig_ObjIsCi(pIn) );
846 assert( iFrame == 0 || p->nWordsFrame < p->nWordsTotal );
847 // get hold of the simulation information
848 pSims0 = Ssw_ObjSim(p, pOut->Id) + p->nWordsFrame * iFrame;
849 pSims1 = Ssw_ObjSim(p, pIn->Id) + p->nWordsFrame * (iFrame+1);
850 // copy information as it is
851 for ( i = 0; i < p->nWordsFrame; i++ )
852 pSims1[i] = pSims0[i];
853}
854
867{
868 unsigned * pSims0, * pSims1;
869 int i;
870 assert( !Aig_IsComplement(pOut) );
871 assert( !Aig_IsComplement(pIn) );
872 assert( Aig_ObjIsCo(pOut) );
873 assert( Aig_ObjIsCi(pIn) );
874 assert( p->nWordsFrame < p->nWordsTotal );
875 // get hold of the simulation information
876 pSims0 = Ssw_ObjSim(p, pOut->Id) + p->nWordsFrame * (p->nFrames-1);
877 pSims1 = Ssw_ObjSim(p, pIn->Id);
878 // copy information as it is
879 for ( i = 0; i < p->nWordsFrame; i++ )
880 pSims1[i] = pSims0[i];
881}
882
883
895void Ssw_SmlInitialize( Ssw_Sml_t * p, int fInit )
896{
897 Aig_Obj_t * pObj;
898 int i;
899 if ( fInit )
900 {
901 assert( Aig_ManRegNum(p->pAig) > 0 );
902 assert( Aig_ManRegNum(p->pAig) <= Aig_ManCiNum(p->pAig) );
903 // assign random info for primary inputs
904 Saig_ManForEachPi( p->pAig, pObj, i )
905 Ssw_SmlAssignRandom( p, pObj );
906 // assign the initial state for the latches
907 Saig_ManForEachLo( p->pAig, pObj, i )
908 Ssw_SmlObjAssignConst( p, pObj, 0, 0 );
909 }
910 else
911 {
912 Aig_ManForEachCi( p->pAig, pObj, i )
913 Ssw_SmlAssignRandom( p, pObj );
914 }
915}
916
929{
930 Aig_Obj_t * pObj;
931 int Entry, i, nRegs;
932 nRegs = Aig_ManRegNum(p->pAig);
933 assert( nRegs > 0 );
934 assert( nRegs <= Aig_ManCiNum(p->pAig) );
935 assert( Vec_IntSize(vInit) == nRegs * p->nWordsFrame );
936 // assign random info for primary inputs
937 Saig_ManForEachPi( p->pAig, pObj, i )
938 Ssw_SmlAssignRandom( p, pObj );
939 // assign the initial state for the latches
940 Vec_IntForEachEntry( vInit, Entry, i )
941 Ssw_SmlObjAssignConstWord( p, Saig_ManLo(p->pAig, i % nRegs), Entry, 0, i / nRegs );
942}
943
956{
957 Aig_Obj_t * pObj, * pObjLi, * pObjLo;
958 int i;
959 assert( Aig_ManRegNum(p->pAig) > 0 );
960 assert( Aig_ManRegNum(p->pAig) < Aig_ManCiNum(p->pAig) );
961 // assign random info for primary inputs
962 Saig_ManForEachPi( p->pAig, pObj, i )
963 Ssw_SmlAssignRandom( p, pObj );
964 // copy simulation info into the inputs
965 Saig_ManForEachLiLo( p->pAig, pObjLi, pObjLo, i )
966 Ssw_SmlNodeTransferFirst( p, pObjLi, pObjLo );
967}
968
981{
982 Aig_Obj_t * pObj;
983 int i;
984 Saig_ManForEachPo( p->pAig, pObj, i )
985 {
986 if ( p->pAig->nConstrs && i >= Saig_ManPoNum(p->pAig) - p->pAig->nConstrs )
987 return 0;
988 if ( !Ssw_SmlNodeIsZero(p, pObj) )
989 return 1;
990 }
991 return 0;
992}
993
1006{
1007 Aig_Obj_t * pObj, * pObjLi, * pObjLo;
1008 int f, i;
1009 abctime clk;
1010clk = Abc_Clock();
1011 for ( f = 0; f < p->nFrames; f++ )
1012 {
1013 // simulate the nodes
1014 Aig_ManForEachNode( p->pAig, pObj, i )
1015 Ssw_SmlNodeSimulate( p, pObj, f );
1016 // copy simulation info into outputs
1017 Saig_ManForEachPo( p->pAig, pObj, i )
1018 Ssw_SmlNodeCopyFanin( p, pObj, f );
1019 // copy simulation info into outputs
1020 Saig_ManForEachLi( p->pAig, pObj, i )
1021 Ssw_SmlNodeCopyFanin( p, pObj, f );
1022 // quit if this is the last timeframe
1023 if ( f == p->nFrames - 1 )
1024 break;
1025 // copy simulation info into the inputs
1026 Saig_ManForEachLiLo( p->pAig, pObjLi, pObjLo, i )
1027 Ssw_SmlNodeTransferNext( p, pObjLi, pObjLo, f );
1028 }
1029p->timeSim += Abc_Clock() - clk;
1030p->nSimRounds++;
1031}
1032
1045{
1046 Aig_Obj_t * pObj;
1047 unsigned * pSims;
1048 int i, k;
1049 // convert constant 1
1050 pSims = Ssw_ObjSim( p, 0 );
1051 for ( i = 0; i < p->nWordsFrame; i++ )
1052 pSims[i] = ~pSims[i];
1053 // convert internal nodes
1054 Aig_ManForEachNode( p->pAig, pObj, k )
1055 {
1056 if ( pObj->fPhase == 0 )
1057 continue;
1058 pSims = Ssw_ObjSim( p, pObj->Id );
1059 for ( i = 0; i < p->nWordsFrame; i++ )
1060 pSims[i] = ~pSims[i];
1061 }
1062 // PIs/POs are always stored in their natural state
1063}
1064
1076void Ssw_SmlSimulateOneDyn_rec( Ssw_Sml_t * p, Aig_Obj_t * pObj, int f, int * pVisited, int nVisCounter )
1077{
1078// if ( Aig_ObjIsTravIdCurrent(p->pAig, pObj) )
1079// return;
1080// Aig_ObjSetTravIdCurrent(p->pAig, pObj);
1081 if ( pVisited[p->nFrames*pObj->Id+f] == nVisCounter )
1082 return;
1083 pVisited[p->nFrames*pObj->Id+f] = nVisCounter;
1084 if ( Saig_ObjIsPi( p->pAig, pObj ) || Aig_ObjIsConst1(pObj) )
1085 return;
1086 if ( Saig_ObjIsLo( p->pAig, pObj ) )
1087 {
1088 if ( f == 0 )
1089 return;
1090 Ssw_SmlSimulateOneDyn_rec( p, Saig_ObjLoToLi(p->pAig, pObj), f-1, pVisited, nVisCounter );
1091 Ssw_SmlNodeTransferNext( p, Saig_ObjLoToLi(p->pAig, pObj), pObj, f-1 );
1092 return;
1093 }
1094 if ( Saig_ObjIsLi( p->pAig, pObj ) )
1095 {
1096 Ssw_SmlSimulateOneDyn_rec( p, Aig_ObjFanin0(pObj), f, pVisited, nVisCounter );
1097 Ssw_SmlNodeCopyFanin( p, pObj, f );
1098 return;
1099 }
1100 assert( Aig_ObjIsNode(pObj) );
1101 Ssw_SmlSimulateOneDyn_rec( p, Aig_ObjFanin0(pObj), f, pVisited, nVisCounter );
1102 Ssw_SmlSimulateOneDyn_rec( p, Aig_ObjFanin1(pObj), f, pVisited, nVisCounter );
1103 Ssw_SmlNodeSimulate( p, pObj, f );
1104}
1105
1118{
1119 Aig_Obj_t * pObj, * pObjLi, * pObjLo;
1120 int i;
1121 abctime clk;
1122clk = Abc_Clock();
1123 // simulate the nodes
1124 Aig_ManForEachNode( p->pAig, pObj, i )
1125 Ssw_SmlNodeSimulate( p, pObj, 0 );
1126 // copy simulation info into outputs
1127 Saig_ManForEachLi( p->pAig, pObj, i )
1128 Ssw_SmlNodeCopyFanin( p, pObj, 0 );
1129 // copy simulation info into the inputs
1130 Saig_ManForEachLiLo( p->pAig, pObjLi, pObjLo, i )
1131 Ssw_SmlNodeTransferNext( p, pObjLi, pObjLo, 0 );
1132p->timeSim += Abc_Clock() - clk;
1133p->nSimRounds++;
1134}
1135
1136
1148Ssw_Sml_t * Ssw_SmlStart( Aig_Man_t * pAig, int nPref, int nFrames, int nWordsFrame )
1149{
1150 Ssw_Sml_t * p;
1151 p = (Ssw_Sml_t *)ABC_ALLOC( char, sizeof(Ssw_Sml_t) + sizeof(unsigned) * Aig_ManObjNumMax(pAig) * (nPref + nFrames) * nWordsFrame );
1152 memset( p, 0, sizeof(Ssw_Sml_t) + sizeof(unsigned) * (nPref + nFrames) * nWordsFrame );
1153 p->pAig = pAig;
1154 p->nPref = nPref;
1155 p->nFrames = nPref + nFrames;
1156 p->nWordsFrame = nWordsFrame;
1157 p->nWordsTotal = (nPref + nFrames) * nWordsFrame;
1158 p->nWordsPref = nPref * nWordsFrame;
1159 return p;
1160}
1161
1174{
1175 memset( p->pData, 0, sizeof(unsigned) * Aig_ManObjNumMax(p->pAig) * p->nWordsTotal );
1176}
1177
1190{
1191 Vec_Ptr_t * vSimInfo;
1192 Aig_Obj_t * pObj;
1193 int i;
1194 vSimInfo = Vec_PtrStart( Aig_ManObjNumMax(p->pAig) );
1195 Aig_ManForEachObj( p->pAig, pObj, i )
1196 Vec_PtrWriteEntry( vSimInfo, i, Ssw_ObjSim(p, i) );
1197 return vSimInfo;
1198}
1199
1212{
1213 ABC_FREE( p );
1214}
1215
1216
1229{
1230 Ssw_Sml_t * p;
1231 p = Ssw_SmlStart( pAig, 0, 1, nWords );
1232 Ssw_SmlInitialize( p, 0 );
1234 return p;
1235}
1236
1248Ssw_Sml_t * Ssw_SmlSimulateSeq( Aig_Man_t * pAig, int nPref, int nFrames, int nWords )
1249{
1250 Ssw_Sml_t * p;
1251 p = Ssw_SmlStart( pAig, nPref, nFrames, nWords );
1252 Ssw_SmlInitialize( p, 1 );
1254 p->fNonConstOut = Ssw_SmlCheckNonConstOutputs( p );
1255 return p;
1256}
1257
1270{
1273 p->fNonConstOut = Ssw_SmlCheckNonConstOutputs( p );
1274}
1275
1276
1289{
1290 return p->nFrames;
1291}
1292
1305{
1306 return p->nWordsTotal;
1307}
1308
1321unsigned * Ssw_SmlSimInfo( Ssw_Sml_t * p, Aig_Obj_t * pObj )
1322{
1323 assert( !Aig_IsComplement(pObj) );
1324 return Ssw_ObjSim( p, pObj->Id );
1325}
1326
1339{
1340 Abc_Cex_t * pCex;
1341 Aig_Obj_t * pObj;
1342 unsigned * pSims;
1343 int iPo, iFrame, iBit, i, k;
1344
1345 // make sure the simulation manager has it
1346 assert( p->fNonConstOut );
1347
1348 // find the first output that failed
1349 iPo = -1;
1350 iBit = -1;
1351 iFrame = -1;
1352 Saig_ManForEachPo( p->pAig, pObj, iPo )
1353 {
1354 if ( Ssw_SmlNodeIsZero(p, pObj) )
1355 continue;
1356 pSims = Ssw_ObjSim( p, pObj->Id );
1357 for ( i = p->nWordsPref; i < p->nWordsTotal; i++ )
1358 if ( pSims[i] )
1359 {
1360 iFrame = i / p->nWordsFrame;
1361 iBit = 32 * (i % p->nWordsFrame) + Aig_WordFindFirstBit( pSims[i] );
1362 break;
1363 }
1364 break;
1365 }
1366 assert( iPo < Aig_ManCoNum(p->pAig)-Aig_ManRegNum(p->pAig) );
1367 assert( iFrame < p->nFrames );
1368 assert( iBit < 32 * p->nWordsFrame );
1369
1370 // allocate the counter example
1371 pCex = Abc_CexAlloc( Aig_ManRegNum(p->pAig), Aig_ManCiNum(p->pAig) - Aig_ManRegNum(p->pAig), iFrame + 1 );
1372 pCex->iPo = iPo;
1373 pCex->iFrame = iFrame;
1374
1375 // copy the bit data
1376 Saig_ManForEachLo( p->pAig, pObj, k )
1377 {
1378 pSims = Ssw_ObjSim( p, pObj->Id );
1379 if ( Abc_InfoHasBit( pSims, iBit ) )
1380 Abc_InfoSetBit( pCex->pData, k );
1381 }
1382 for ( i = 0; i <= iFrame; i++ )
1383 {
1384 Saig_ManForEachPi( p->pAig, pObj, k )
1385 {
1386 pSims = Ssw_ObjSim( p, pObj->Id );
1387 if ( Abc_InfoHasBit( pSims, 32 * p->nWordsFrame * i + iBit ) )
1388 Abc_InfoSetBit( pCex->pData, pCex->nRegs + pCex->nPis * i + k );
1389 }
1390 }
1391 // verify the counter example
1392 if ( !Saig_ManVerifyCex( p->pAig, pCex ) )
1393 {
1394 Abc_Print( 1, "Ssw_SmlGetCounterExample(): Counter-example is invalid.\n" );
1395 Abc_CexFree( pCex );
1396 pCex = NULL;
1397 }
1398 return pCex;
1399}
1400
1404
1405
int nWords
Definition abcNpn.c:127
ABC_INT64_T abctime
Definition abc_global.h:332
#define ABC_ALLOC(type, num)
Definition abc_global.h:264
#define ABC_FREE(obj)
Definition abc_global.h:267
#define ABC_NAMESPACE_IMPL_START
#define ABC_NAMESPACE_IMPL_END
#define Aig_ManForEachObj(p, pObj, i)
Definition aig.h:403
#define Aig_ManForEachCi(p, pObj, i)
ITERATORS ///.
Definition aig.h:393
struct Aig_Obj_t_ Aig_Obj_t
Definition aig.h:51
#define Aig_ManForEachNode(p, pObj, i)
Definition aig.h:413
typedefABC_NAMESPACE_HEADER_START struct Aig_Man_t_ Aig_Man_t
INCLUDES ///.
Definition aig.h:50
#define Aig_ManForEachCo(p, pObj, i)
Definition aig.h:398
unsigned Aig_ManRandom(int fReset)
Definition aigUtil.c:1170
typedefABC_NAMESPACE_IMPL_START struct Vec_Int_t_ Vec_Int_t
DECLARATIONS ///.
Definition bblif.c:37
Cube * p
Definition exorList.c:222
#define Saig_ManForEachLiLo(p, pObjLi, pObjLo, i)
Definition saig.h:101
#define Saig_ManForEachLi(p, pObj, i)
Definition saig.h:98
#define Saig_ManForEachPo(p, pObj, i)
Definition saig.h:93
#define Saig_ManForEachLo(p, pObj, i)
Definition saig.h:96
#define Saig_ManForEachPi(p, pObj, i)
Definition saig.h:91
int Saig_ManVerifyCex(Aig_Man_t *pAig, Abc_Cex_t *p)
Definition saigDup.c:281
typedefABC_NAMESPACE_HEADER_START struct Ssw_Man_t_ Ssw_Man_t
INCLUDES ///.
Definition sswInt.h:47
int Ssw_SmlNodeIsZero(Ssw_Sml_t *p, Aig_Obj_t *pObj)
Definition sswSim.c:294
int Ssw_SmlNumWordsTotal(Ssw_Sml_t *p)
Definition sswSim.c:1304
unsigned * Ssw_SmlSimInfo(Ssw_Sml_t *p, Aig_Obj_t *pObj)
Definition sswSim.c:1321
int Ssw_SmlNodeIsZeroFrame(Ssw_Sml_t *p, Aig_Obj_t *pObj, int f)
Definition sswSim.c:316
void Ssw_SmlSavePattern0(Ssw_Man_t *p, int fInit)
Definition sswSim.c:398
void Ssw_SmlUnnormalize(Ssw_Sml_t *p)
Definition sswSim.c:1044
void Ssw_SmlNodeTransferNext(Ssw_Sml_t *p, Aig_Obj_t *pOut, Aig_Obj_t *pIn, int iFrame)
Definition sswSim.c:837
void Ssw_SmlAssignRandomFrame(Ssw_Sml_t *p, Aig_Obj_t *pObj, int iFrame)
Definition sswSim.c:538
Ssw_Sml_t * Ssw_SmlStart(Aig_Man_t *pAig, int nPref, int nFrames, int nWordsFrame)
Definition sswSim.c:1148
void Ssw_SmlInitialize(Ssw_Sml_t *p, int fInit)
Definition sswSim.c:895
void Ssw_SmlClean(Ssw_Sml_t *p)
Definition sswSim.c:1173
int Ssw_SmlNodesCompareInFrame(Ssw_Sml_t *p, Aig_Obj_t *pObj0, Aig_Obj_t *pObj1, int iFrame0, int iFrame1)
Definition sswSim.c:772
int Ssw_SmlCountEqual(Ssw_Sml_t *p, Aig_Obj_t *pObjLi, Aig_Obj_t *pObjLo)
Definition sswSim.c:270
void Ssw_SmlReinitialize(Ssw_Sml_t *p)
Definition sswSim.c:955
void Ssw_SmlResimulateSeq(Ssw_Sml_t *p)
Definition sswSim.c:1269
void Ssw_SmlSimulateOne(Ssw_Sml_t *p)
Definition sswSim.c:1005
Vec_Ptr_t * Ssw_SmlSimDataPointers(Ssw_Sml_t *p)
Definition sswSim.c:1189
void Ssw_SmlSavePattern1(Ssw_Man_t *p, int fInit)
Definition sswSim.c:414
int Ssw_SmlObjIsConstBit(void *p, Aig_Obj_t *pObj)
Definition sswSim.c:147
int Ssw_SmlNodeCountOnesRealVec(Ssw_Sml_t *p, Vec_Ptr_t *vObjs)
Definition sswSim.c:362
int Ssw_SmlObjsAreEqualBit(void *p, Aig_Obj_t *pObj0, Aig_Obj_t *pObj1)
Definition sswSim.c:163
int Ssw_SmlCountXorImplication(Ssw_Sml_t *p, Aig_Obj_t *pObjLi, Aig_Obj_t *pObjLo, Aig_Obj_t *pCand)
Definition sswSim.c:237
void Ssw_SmlNodeSimulate(Ssw_Sml_t *p, Aig_Obj_t *pObj, int iFrame)
Definition sswSim.c:706
int Ssw_SmlObjsAreEqualWord(Ssw_Sml_t *p, Aig_Obj_t *pObj0, Aig_Obj_t *pObj1)
Definition sswSim.c:124
void Ssw_SmlSimulateOneDyn_rec(Ssw_Sml_t *p, Aig_Obj_t *pObj, int f, int *pVisited, int nVisCounter)
Definition sswSim.c:1076
void Ssw_SmlSimulateOneFrame(Ssw_Sml_t *p)
Definition sswSim.c:1117
int Ssw_SmlNodeCountOnesReal(Ssw_Sml_t *p, Aig_Obj_t *pObj)
Definition sswSim.c:333
int Ssw_SmlCheckXorImplication(Ssw_Sml_t *p, Aig_Obj_t *pObjLi, Aig_Obj_t *pObjLo, Aig_Obj_t *pCand)
DECLARATIONS ///.
Definition sswSim.c:202
void Ssw_SmlObjSetWord(Ssw_Sml_t *p, Aig_Obj_t *pObj, unsigned Word, int iWord, int iFrame)
Definition sswSim.c:603
int * Ssw_SmlCheckOutput(Ssw_Sml_t *p)
Definition sswSim.c:482
void Ssw_SmlInitializeSpecial(Ssw_Sml_t *p, Vec_Int_t *vInit)
Definition sswSim.c:928
int * Ssw_SmlCheckOutputSavePattern(Ssw_Sml_t *p, Aig_Obj_t *pObjPo)
Definition sswSim.c:440
void Ssw_SmlAssignDist1(Ssw_Sml_t *p, unsigned *pPat)
Definition sswSim.c:623
Ssw_Sml_t * Ssw_SmlSimulateSeq(Aig_Man_t *pAig, int nPref, int nFrames, int nWords)
Definition sswSim.c:1248
int Ssw_SmlCheckNonConstOutputs(Ssw_Sml_t *p)
Definition sswSim.c:980
void Ssw_SmlStop(Ssw_Sml_t *p)
Definition sswSim.c:1211
void Ssw_SmlNodeTransferFirst(Ssw_Sml_t *p, Aig_Obj_t *pOut, Aig_Obj_t *pIn)
Definition sswSim.c:866
void Ssw_SmlAssignRandom(Ssw_Sml_t *p, Aig_Obj_t *pObj)
Definition sswSim.c:513
void Ssw_SmlObjAssignConstWord(Ssw_Sml_t *p, Aig_Obj_t *pObj, int fConst1, int iFrame, int iWord)
Definition sswSim.c:582
int Ssw_SmlNumFrames(Ssw_Sml_t *p)
Definition sswSim.c:1288
void Ssw_SmlObjAssignConst(Ssw_Sml_t *p, Aig_Obj_t *pObj, int fConst1, int iFrame)
Definition sswSim.c:560
int Ssw_SmlNodeNotEquWeight(Ssw_Sml_t *p, int Left, int Right)
Definition sswSim.c:180
unsigned Ssw_SmlObjHashWord(Ssw_Sml_t *p, Aig_Obj_t *pObj)
FUNCTION DEFINITIONS ///.
Definition sswSim.c:63
Abc_Cex_t * Ssw_SmlGetCounterExample(Ssw_Sml_t *p)
Definition sswSim.c:1338
Ssw_Sml_t * Ssw_SmlSimulateComb(Aig_Man_t *pAig, int nWords)
Definition sswSim.c:1228
void Ssw_SmlNodeCopyFanin(Ssw_Sml_t *p, Aig_Obj_t *pObj, int iFrame)
Definition sswSim.c:803
void Ssw_SmlAssignDist1Plus(Ssw_Sml_t *p, unsigned *pPat)
Definition sswSim.c:674
int Ssw_SmlObjIsConstWord(Ssw_Sml_t *p, Aig_Obj_t *pObj)
Definition sswSim.c:102
struct Ssw_Sml_t_ Ssw_Sml_t
Definition ssw.h:120
int Id
Definition aig.h:85
unsigned int fMarkB
Definition aig.h:80
unsigned int fPhase
Definition aig.h:78
DECLARATIONS ///.
Definition sswSim.c:32
int nSimRounds
Definition sswSim.c:40
int nPref
Definition sswSim.c:34
int nWordsFrame
Definition sswSim.c:36
int nFrames
Definition sswSim.c:35
int nWordsPref
Definition sswSim.c:38
unsigned pData[0]
Definition sswSim.c:42
abctime timeSim
Definition sswSim.c:41
int fNonConstOut
Definition sswSim.c:39
int nWordsTotal
Definition sswSim.c:37
Aig_Man_t * pAig
Definition sswSim.c:33
void Abc_CexFree(Abc_Cex_t *p)
Definition utilCex.c:382
ABC_NAMESPACE_IMPL_START Abc_Cex_t * Abc_CexAlloc(int nRegs, int nRealPis, int nFrames)
DECLARATIONS ///.
Definition utilCex.c:51
typedefABC_NAMESPACE_HEADER_START struct Abc_Cex_t_ Abc_Cex_t
INCLUDES ///.
Definition utilCex.h:39
#define assert(ex)
Definition util_old.h:213
char * memset()
#define Vec_IntForEachEntry(vVec, Entry, i)
MACRO DEFINITIONS ///.
Definition vecInt.h:54
typedefABC_NAMESPACE_HEADER_START struct Vec_Ptr_t_ Vec_Ptr_t
INCLUDES ///.
Definition vecPtr.h:42
#define Vec_PtrForEachEntry(Type, vVec, pEntry, i)
MACRO DEFINITIONS ///.
Definition vecPtr.h:55